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Technology » Screening » Stochastic screening |
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| Stochastic screening is based on the idea of achieving shades by modulating the density (frequency) of dots of a certain size (thus the FM screening term), rather than modulating the size of dots placed with a certain frequency (thus the AM screening term), as the traditional halftoning does. The first FM algorithms, called later first order FM screening, were inspired by the Floyd-Steinberg algorithm: they build a threshold map by placing the pixels to achieve a smooth, dispersed look. The obtained threshold map is then magnified to reach the needed dot size (typically using dots of 2×2, 3×3 or 4×4 pixels by 2, 3 or 4 times magnification).
This technique has a number of disadvantages: · The dots are squares rather than circles (inevitably distorted by the offset machines). The second order FM screening techniques try to overcome the problems mentioned above. There are several different second order techniques used by RIPs, but their common characteristics are as follows: · The dots are freely placed (avoiding moiré on registration errors). StudioRIP has a second order stochastic screening, with a few special features: · Smoother tints: a special filtering technique enables StudioRIP to produce very smooth tints in the AM part, suppressing considerably the specific blue noise of stochastic techniques. Individual films (and therefore the stand-alone colors) will be almost as smooth as with the traditional halftoning, and the noise will only appear on overprinted inks. |
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